![]() It is interesting to watch their attitudes toward each other change over the course of a dozen hours – from endless arguments, insults, distrust, and contempt, to mutual respect and ultimately, friendship. Surprisingly, Shadow Warrior 2 actually centers around a very intelligent story about a young woman whose soul is trapped in Lo Wang’s body, and their efforts to free her and to restore her to her own body brings them into endless battle with hordes of demons, robots, and gangsters, including huge bosses. With endless wisecracking and juvenile banter, Shadow Warrior 2 appears on the surface to be totally stupid, but it is a very fun kind of stupid that is carefully crafted to bring the player many laugh out loud moments. After being complimented for a smart move, he warns us that that they are few and far between and to be ready “for a tsunami of stupidity”. Lo Wang, is very much in the Duke Nukem hero mold but he takes himself far less seriously, reminding us that “the way of the Wang is long and hard”. ![]() ![]() For example, one of the sensei-type characters says, “I am what I am”, and Wang replies, “I’ve heard that before, was it Yahweh or Popeye?” The sensei later claims, “ I am not attached to any one outcome” getting Wang’s wisecrack response, “ you’d be fun in Vegas” which deserves the retort from the master shutting him down, “And if you say anything else, you will be attached to my fists.” Unlike the Serious Sam series, Shadow Warrior 2 intends to offend – everyone. You play the anti-hero Lo Wang who is basically a mercenary who takes jobs for money. Shadow Warrior 2 even plays homage to similar games like the Serious Sam series, and it especially revels in juvenile “locker-room” talk and over-the-top ultra-violence. Shadow Warrior 2 features randomly generated level design and a procedural damage system to enemies which allows a player to graphically cut and blow off limbs and body parts as they continue to attack ignoring their own damage until they are completely destroyed. As the player progresses, he can level up and customize weapons in a nearly unlimited manner to enhance their destructive properties. Like the Serious Sam series, the game is focused on dark humor, over-the-top gore, and it features over 70 different weapons. In Shadow Warrior 2, a player assumes the role of a modern ninja warrior to battle invading demonic forces in single-player mode or in a new 4-player co-op mode. Shadow Warrior 2 is a first person retro shooter (FPS) which is developed by indie studio Flying Wild Hog and it is the sequel to the 2013 Shadow Warrior game. By intelligently reducing the workload on the GPU, MRS can gain a substantial amount of performance as we shall see. Players can decrease the resolution of Shadow Warrior 2‘s graphics on the periphery of the screen, improving performance without affecting image quality on the center of the screen where the eyes are usually focused. This allows gamers to control the resolution around the periphery of the game independently from the center. MRS uses simultaneous multi-projection (SMP) technology built into NVIDIA Pascal GPUs to project images into multiple viewports. Shadow Warrior 2 uses Nvidia’s multi-res shading (MRS). ![]() Wild Hog is using their in-house Road Hog Engine which features next generation technology thanks in part to a collaboration with Nvidia’s Indie Spotlight Program with Devolver, the game’s publisher. Here are our impressions of Shadow Warrior 2, including a mini-performance Multi-Res Shading (MRS) IQ/performance evaluation using the Pascal TITAN X. It includes brand new Nvidia technology not seen in any other game until now. This editor has spent two long sessions playing the approximately 12-hour campaign from start to completion in WHQD 21:9 3440×2160 resolution. BabelTechReviews received a copy of Shadow Warrior 2 for PC last week courtesy of Nvidia, and we played it over the weekend.
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